Skill tree
Opens at 15 of the 17 legacies. Paid in crowns, kept after every checkmate; spending does not reduce the crown bonus. Each node requires the node above it and a number of checkmates. At the end of each branch, an endlessly upgradable mastery.
| Tier | Node | Effect | Checkmates | Price (crowns) |
|---|---|---|---|---|
| 1 | The clock plays from the start of every run: +1 click/s | 12 | 10.0 M (1.0e7) | |
| 2 | +2 clock clicks/s | 15 | 30.0 M (3.0e7) | |
| 3 | Clock clicks ×2 | 18 | 100 M (1.0e8) | |
| 4 | The clock captures rival pieces (after 2.5 s) | 21 | 300 M (3.0e8) | |
| 5 | +5 clock clicks/s | 24 | 1.00 B (1.0e9) | |
| 6 | Clock clicks ×3 | 27 | 3.00 B (3.0e9) | |
| 7 | Clock rate ×2 | 30 | 10.0 B (1.0e10) | |
| ∞ | Clock clicks +10% per level | 30 | 100 B (1.0e11), then ×10 per level |
| Tier | Node | Effect | Checkmates | Price (crowns) |
|---|---|---|---|---|
| 1 | Production +5% | 12 | 10.0 M (1.0e7) | |
| 2 | Producers 5% cheaper | 15 | 30.0 M (3.0e7) | |
| 3 | Tempo earned offline ×2 | 18 | 100 M (1.0e8) | |
| 4 | Production +10% | 21 | 300 M (3.0e8) | |
| 5 | Every run starts with 10 chess clubs, grandmasters, engines and neural networks | 24 | 1.00 B (1.0e9) | |
| 6 | Producers another 5% cheaper | 27 | 3.00 B (3.0e9) | |
| 7 | Production +15% | 30 | 10.0 B (1.0e10) | |
| ∞ | Production +3% per level | 30 | 100 B (1.0e11), then ×10 per level |
Tactics
Section titled “Tactics”| Tier | Node | Effect | Checkmates | Price (crowns) |
|---|---|---|---|---|
| 1 | Rival pieces 15% more frequent | 12 | 10.0 M (1.0e7) | |
| 2 | Puzzles pay 20% more | 15 | 30.0 M (3.0e7) | |
| 3 | An offered puzzle waits 90 s instead of 45 | 18 | 100 M (1.0e8) | |
| 4 | Rival piece bonuses last 25% longer | 21 | 300 M (3.0e8) | |
| 5 | Puzzles 25% more frequent | 24 | 1.00 B (1.0e9) | |
| 6 | “Fork!” pays ×1.5 | 27 | 3.00 B (3.0e9) | |
| 7 | Rivals 15% more frequent, puzzles pay 15% more | 30 | 10.0 B (1.0e10) | |
| ∞ | Puzzles and “Fork!” +5% per level | 30 | 100 B (1.0e11), then ×10 per level |
| Tier | Node | Effect | Checkmates | Price (crowns) |
|---|---|---|---|---|
| 1 | Crowns earned +5% | 12 | 10.0 M (1.0e7) | |
| 2 | Achievement fervor +10% | 15 | 30.0 M (3.0e7) | |
| 3 | Crowns earned +5% | 18 | 100 M (1.0e8) | |
| 4 | Bonus of each crown +5% | 21 | 300 M (3.0e8) | |
| 5 | Crowns earned +10% | 24 | 1.00 B (1.0e9) | |
| 6 | Bonus of each crown +5% | 27 | 3.00 B (3.0e9) | |
| 7 | Crowns earned +10% | 30 | 10.0 B (1.0e10) | |
| ∞ | Crowns earned +3% per level | 30 | 100 B (1.0e11), then ×10 per level |